From your editor

From your editor (30/10/23 issue 113)

Hello to all of you,

the next item is soon to be published and it begins with: I have changed the layout to a much more workable and readable layout:
make it flatter – less colorful – larger space between the lines and a sharper font.
The coding values have been changed and I hope that all of you are satisfied with this new layout.
This was the outcome of a number of discussions I had with readers.
Some loved the colorful, but I thought when you want to work with the text
it should be as easy to read as can be – with little contrast, more clearly arranged.

Of course it now is a much duller in appearance.
But that’s one or the other.
So now I ask you tell me if you like this new layout or what would be your opinion.
Let me know at: editor @blaisepascal.eu.
I hope you will agree that we always want better and therefore we have to change things.

We were forced to increase the price of the printed version due to the significant increase in shipping costs.
The awful thing is that every issue I ship costs €10.
The cost of each shipment would still exceed 50% of the overall cost even if I could reduce the cost of printing.
So, it will be an extremely expensive endeavor. I have no idea how to overcome this.

To make our services better we have included the internet version
of the “Library of all issues” of our Magazine – only for reading.
If you want the complete library with all downloads and code
you will have to buy the “LIB-stick on USB” – credit card.

Right at this moment we are building the new version of our website
and we would like you to tell us what kind of service you would want to be added.
I would like to persuade you to write an article.
There are may of you with brilliant ideas.
Let the world know. We will help you with writing your article.

In this issue “Michalis Kamburelis” wrote about his gaming engine and now how to program (code) the game.
That is wonderful. It will now be possible to do this in an easy way.
Maybe you can even write your own game?
Ever thought of combining a user interface with 3D rendered moving parts?

So that the user will be surprised with easy examples of the use of your application interface?
Playful learning and teaching?
Take a look at the fantastic and very convincing example of 3D animals.
They are stunningly beautiful and available for use.

https://sketchfab.com/features/free-3d-models
have a lot of examples for free and of course you can create your own,
or look for specific designed models:

https://youtu.be/NTaHgf7okwk – a walking cheetah.
I placed a very short video of the bad chess game on our website.
Just take look. Its very convincing and it all can be done in Pascal: in Delphi as well in Lazarus.

There has been a tremendous development: Webassembly for FreePascal.
We now have been able to run FPC inside Webassembly and that means that a whole lot of new techniques will become available as well for Pas2js.
We will write about this in the next issue 114/115
to explain all the coming techniques and show you samples of what we achieved.
Embarcadero has promised to come up with a new version 12.
I think it will be presented next month,
and so I hope to show you a lot of new stuff from Delphi.

Please let me know your ideas about this item, and thank you for reading.

Detlef


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